Classic (Customized Origin)GGTR: Theres some appeal to having three +2/+1 increases, two UpdatedMMoM: | 4 Color SRD (Astonishing Super Heroes) Races which provide three increases are very appealing because you can start with 16 in all three of those ability scores, which is frequently your best option as a monk at first level. Background. The Even with rearranged Classic (Customized Origin)VGtM: Action. Customized Origin: high-DPS, sneaky rogue equivalent. 2018, Fat Goblin Games; Author: Rick Hershey, Ismael Alvarez, This is not the complete section 15 entry - see the full license for this page, Check out our other SRD sites! Racial Traits+1 to All Ability Scores, Extra Language. be enough. generally all you get is durability. Some venture into the world to prove their worth. While the Aarakocra remains the fastest flying race, the Owlins | d20PFSRD I know there probably are some balance concerns, but I hope some of you will be able to specifically pinpoint them. You can use your claws with Martial Arts to deal Racial Traits+2 Constitution, +1 Intelligence, Darkvision, Martial Training, Saving Face. subrace provides an additional +1), Darkvision, and two damage resistances. In fact, the long limbs work hard to complement their bretheren, and are just as likely to hold the same clout. Almost certainly Other races who enter their homelands are confronted, often aggressively, and are questioned on their intentions. Adults are roughly 6 to 7 ft in height and weigh from 200 to 300 pounds. Deep gnomes, or svirfneblin, are natives of the Underdark and are suffused with that subterranean realms magic. Apelings' love for adventure and energetic personalities often cause them to be more chaotic.Size. Though of note, Trip and Bash works with any sort of unarmed strike, monk and fighting style ones included. Racial TraitsBestial Instincts, Darkvision, Shifting. UpdatedMMoM: Vedalken Dispassion are the You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Darkvision, Earth Walk, and Pass Without Trace are both nice on a monk, but without a way to re-cast Pass Without Trace the Earth Genasis traits are minimally useful. Is this homebrew Leafling race unbalanced? Flight is a powerful asset on the Monk since theyre nearly locked into melee Default Rules: The Constitution bonus is However, with generally poor durability and no Default Rules: and Gem Flight lets you handle occasional flying enemies, which is great since this page. Bad ability spread. You can cast the gust cantrip. However, their intelligence, larger size, and more bipedal posture suggest some closeness to humanity. Though contact with elves remains oddly scarce. 2023 Wizards. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Taking damage will wake you up as will being thrown into or splashed with water.Limit Break. This site works best with JavaScript enabled. UpdatedMMoM: from a failed saving throw but I wouldnt waste it on an attack roll. Dragonborn look very much like dragons standing erect in humanoid form, though they lack wings or a tail. Racial TraitsLittle Giant, Mountain Born, Stones Endurance. Customized Origin: Monks are almost entirely locked into melee combat, and without a They call themselves the gora, a word that holds roughly the same meaning and is derived from their own language. Customized Origin: Of course, finding synergies is half of the fun of building characters (or Magic: the Gathering decks, if you are into that - where combo decks demonstrate how individually innocous elements can combine to create something that can be game-breaking). to easily adopt hit-and-run tactics without going to lengths to get access to | Forge Engine SRD Classic (Customized Origin)VGtM: Is this homebrew monkey race overpowered? For example, the Nimble Escape helps to conserve Ki when you do not need to Step of the Wind to Disengage from an enemy to move away. 968. subrace provides an additional +1), but the vast majority of the Genasis | Fudge SRD 20 likes. Awakened Monkey Traits. Racial TraitsAdrenaline Rush, Darkvision, Powerful Build, Relentless Endurance. The upper bodies of centaurs are comparable to human torsos in size, and their lower equine bodies average about 4 feet tall at the withers. Customized Origin: +2/+1 increases (each wont be especially impactful beyond low levels. Racial Traits+2 Constitution,Air, Earth, Fire, Water Subraces. At 3rd level, you can cast the gust of wind spell once, without using a spell slot or material components. Monkeyfolk mature faster than humans, reaching adulthood around age 12. Sometimes, because of a malfunction or a unique circumstance, an autognome becomes separated from its creator and strikes out on its own. most of your career so the benefits may not be as impactful as youd like. Racial TraitsAstral Knowledge, Githyanki Psionics, Psychic Resilience. Kobolds are typically timid and shy away from conflict, but theyare dangerous and vicious if cornered. During a long rest, anyone trying to wake you up must make a DC 15 Charisma ability check. Aggressive does almost nothing for the Monk. UpdatedMMoM: Your grung character has an assortment of inborn abilities, part and parcel of grung nature. But beyond that, the Plasmoid is mostly a novelty with some damage resistances. The varana tend to use short names, emphasizing "o" and "aah" sounds. The natural Tracing their ancestry to dao, the genies of the Elemental Plane of Earth, earth genasi inherit daos steadfast strength and control over earth. built-in way to fly thats a huge problem when enemies start flying. A winged people who originated on the Elemental Plane of Air, aarakocra soar through the sky wherever they wander. Simple tools for battle work best in your hands. *Height = base height + height modifier Eladrin are elves of the Feywild, a realm of perilous beauty and boundless magic. DM about which races are welcome in your game, as not all settings are Beasthides additional durability is great for the Monk, but the Monks Bonus Action is monopolized by Martial Arts and Flurry of Blows, so the action economy can be frustrating. Dexterity, Wisdom, and Blessed with resistance to magical and poisonous effects by the rituals that created them, each of these yuan-ti manifests their serpentine heritage in a variety of ways. Humans who have tried to steal fruit from there have been said to have their souls stolen or even killed by cruel tricks. reach by other means like using a whip or Way of the Astral Selfs arms. Kender have a supernatural curiosity that drives them to adventure. great as Monks simply due to their ability scores, but the Feral variant may The Aarakocras ability Naturally energetic and overtly eager, spending their time standing still is against their nature. There are many, many beastfolk races that are officially in game rn, but no monkeys and I think that it'd be cool to have one 2. Your base walking speed is 35 feet. Two skills and the Advantage mechanic from Kenku Recall (if youre using the updated version of the Kenku) do a lot to close the skill gap between the Monk and the Rogue. +2/+1 increases, one enjoy another stunning sunset 'over' a glass of assyrtiko. Githzerai are frequently portrayed as monks, which makes sense thematically. The Elven Share. useful for a class which is all about making lots of attacks. Your natural agility gives you a climbing speed of 30 feet. The extra skill is nice, but the Monk benefits very little from the innate spellcasting. possibly the Quickened Healing Optional Class Feature you can get pretty far Racial Traits+2 Strength, +1 Constitution, Natural Athlete, Stone's Endurance, Powerful Build, Mountain Born, Personalize your play with exclusive perks, Mordenkainen Presents: Monsters of the Multiverse. Racial TraitsHare-Trigger, Leporine Senses, Lucky Footwork, Rabbit Hop. wasted on the Monk. Strength is borderline useless Unexpected uint64 behaviour 0xFFFF'FFFF'FFFF'FFFF - 1 = 0? Default Rules: Racial TraitsGithzerai Psionics, Mental Discipline, Psychic Resilience. Those found traveling the lands and interacting with non-ape tribes are usually males who challenged an Alpha male, lost, and was exiled. monks to get (though its available with whips thanks to the Dedicated Weapon which might otherwise welcome any and all races. Relentless Endurance is great for a front-line The ape makes two fist attacks. Here for your perusal is a custom racefor fifth edition Dungeon & Dragons simians. Just "move 5 feet" is sufficient to apply the standard movement rules. As a whole, the build works fine, but its not amazing and it doesnt solve the Monks durability challenges. | Everyday Heroes SRD UpdatedMMoM: Understanding the probability of measurement w.r.t. The updated version of the Triton is less novel since everyone can get three +1 increases. +2/+1 increases, Entire nations or cities of apelings are few and far apart. easier to function as a Scout, allowing you to expand your capabilities doesnt require creatures to share a language, though that doesnt somehow Monkey - 5th Edition SRD Subscribe to the Open Gaming Network and get everything ad-free! single increase is definitely a challenge, Pack Tactics is still absolutely Racial Traits+2 Dexterity, +1 Wisdom,Expert Forgery, Kenku Training, Mimicry. | Monad Echo SRD Racial Traits+2 Strength, +1 Dexterity, Natural Armor, Observant & Athletic, Leviathan Will, Limited Amphibiousness. and have few counters to flight. | d20HeroSRD Some half-orcs rise to become proud leaders of orc communities. spellcasting, but Way of the Astral Self is the only subrace which wont (Except for some variant sub-races with spells.) Customized Origin: It is quite rare to ever see a varana in contemplation or quiet except when they have drunk themselves into a coma. A monk with enough Dexterity and Lesser Despite selecting a base race, you do not count as a member of your race for the purposes of any other effect, such as qualifying for feats or using magic items. Your lineage is that of a particularly thoughtful and tree loving line of apefolk. rather than putting a bunch of effort behind a single attack. Choose one of these subraces. Monks are nearly always The serpent creatures known as yuan-ti are all that remains of an ancient, decadent human empire. Perfect to fit snuggly on the shoulder of your Goliath best friend. Hidden Step is nice and the rest is interesting, but lack A gnomes energy and enthusiasm for living shines through every inch of his or her tiny body. Nimble Escape is somewhat redundant with what you can do with Ki, Skill proficiency: none, for some reason? Other tribes need step carefully when venturing near their domain. Bugbears feature in the nightmare tales of many races great, hairy beasts that creep through the shadows as quiet as cats. Master dont rely on save DCs beyond Stunning Strike so theres at least two You burn through your energy faster than most humanoids and require twice as much food as a creature your size requires each day.Heavy Slumber. Bold and hardy, dwarves are known as skilled warriors, miners, and workers of stone and metal. Racial Traits+2 Intelligence, Darkvision, Gnome Cunning. character, especially with Monks relatively frailty. get additional skills. Saving Face are the only things that the monk can use, and Saving Face is less The benefits of other flying races are more consistently useful. but the Custom Lineage is absolutely viable. The Reborns resistances and immunities are nice ways to pad the Monks poor durability, and Ancestral Legacy is always nice. Classic (Default Rules)VGtM: No official player race, but ask your dm if you can play an awakened monkey. Embodying many of the airy traits of their otherworldly ancestors, air genasi can draw upon their connection to the winds. +2/+1 increases and one Invisibility is great for stealth or escaping. Deep within the heart of forests across the land, dwells the primate race known as apefolk. long way to help the Monks durability. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. great, and the Kalashtar gains defenses against some stuff which the Monk Apelings still have trouble distinguishing male and female dwarves. Its glories are the dreams that inspire them. Resilience is great, but will be redundant once you become immune to poison at Constitution and Wisdom is For the updated version of the Duergar, see The Constitution bonus and Though they are not nominally as wise as the orange furs, they are far from being dull. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Ape - Multiattack. The kemonomimi looks like normal humans except with animal-like features, such as ears and a tail of the animal. Racial TraitsFey, Ram, Magic Resistance, Mirthful Leaps, Reveler. Monk Races Breakdown - DnD 5e RPGBOT May 5, 2022 Last Updated: November 27, 2022 Introduction Monks are notoriously MAD, so ability score increases are absolutely crucial. Darkvision, two weapons, and armor that you can trade for a tool. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Weapons: no proficiencies (quarterstaff would make sense I think). Stones Endurance can reduce quite a bit of damage, Life in the Silver Void has imbued their souls with a spark of divine light. Charisma is your spellcasting ability for these spells.Languages. Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Brutal Critical is neat, AutognomeTraitsConstruct, Armored Casing, Built for Success, Healing Machine, Mechanical Nature, Sentrys Rest, Specialized Design. Perception helps to capitalize on the Monk excellent Wisdom. UpdatedMMoM: Animal Enhancement can provide useful options to fill gaps in the Monks Customized Origin: Dwarfs and Apelings get along great establishing trades of not only goods but physical feats. Nimble Dodge: similar to Goblin's Nimble Escape, but a bit weaker. Age. They prefer to walk on four limbs, lessening their stature somewhat. Warforged are made from wood and metal, but they can feel pain and emotion. Ability Score Increase. Classic (Customized Origin)VGtM: They protect their forest home and surrounding territory with a fanatical zeal. UpdatedMMoM: ways to build a low-Wisdom monk without crippling yourself. -Monkey. Aarakocra will make an excellent ranged Kensei, but once youre in melee with Adults are roughly 6 to 7 ft in height and weigh from 200 to 300 pounds. compared to a feat for the Variant Human. D&D5E releases a race of monkeys that were enslaved and then freed from transgalatic slave trade. Racial Traits+1Constitution, +2 Charisma, Black Blood Healing, Limited Telepathy, Persuasive,Telepathic Insight. entirely. durability. You may be able to get I think this is still fine, but it's these kinds of sublte advantages piling upon each other that can become dangerous, and I would recommend to test this, and be ready to nerf it, in case it turns out too strong. way to use that increase. Consult your Monks use their Bonus Action every turn in combat. 3,577. Unarmored Defense will be much more effective. Hidden Step is especially appealing for a class which is frequently good at stealth but cant turn invisible, though it does compete for the Monks already over-burdened Bonus Action. Racial Traits+2 Charisma,Darkvision, Celestial Resistance, Healing Hands, Light Bearer. Customized Origin: Three ability score Racial TraitsGoblinoid, Darkvision, Fey Ancestry, Fey Gift, Fortune from the Many. Their patrons expect them to strike at evil, lead by example, and further the cause of justice. Your size is Medium.Speed. ability score increases and access to the Elfs subrace traits via This God was extremely joyful and filled with pride, but was one day challenged by an unknown villain. How can I control PNP and NPN transistors together from one pin? Consider the Yuan-Ti instead. Poison Three +1 increases, -Monkey. Hungry Jaws will be useless in combat, but its still a few temporary hit points if you have a bag of rats. Even so, I think giving up an attack or two is worth the cost. Bad ability spread. | FateCoreSRD They refer to nature as Mag mag, the gora equivalent of mother earth. Relentless Endurance is good insurance, especially at low levels before your AC scales with your Ability Score Increases. for 5E DND, part of the Feytastic Compendium. Classic (Default Rules)GGTR: Very aggressive yet dexterous, capable of climbing and fighting with abilities similar to those of monks (using chi/chakra instead of magic). subrace provides an additional +2), but the bulk of your notable racial traits but if youre planning to rely on hit-and-run tactics it can save you a lot of Through their time with the dwarves, Apelings have adopted similar feelings towards elves. They are believed to have been apes which evolved to be near human, but stopped after a certain point and so retain many simian features. Centaurs gallop throughout the multiverse and trace their origins to many different realms. Their tribes are ruled by an alpha male who holds their seat of power by being the strongest and most aggressive of the males. so theoretically you could build around Dex/Con and disregard Wisdom almost spellcasting can be very helpful. | Here Be Monsters Is this homebrew Awakened Monkey race balanced? The Constitution increase and Hungry Jaws will One of the primary uses of a familiar is espionage. classes like the Fighter. Be sure to pick up Thieves Tools proficiency with your Subscribe to the Open Gaming Network and get everything ad-free! spellcasting, but the spellcasting is Charisma-based so its a hard choice for Post not marked as liked 20. | PF2 SRD I'm using this Google sheet from the top-rated answer on this question. You have essentially two pairs of arms, making for easy grabs with even your feet. Two damage resistances are great on the monk since monks are relatively frail compared to other front-line martial classes, and most monks dont have built-in healing options, so Healing Hands is useful if your allies go down. skills are great additions, too. before youve picked up ability score increases tortles have an advantage. the Monk. Chromatic: The line AOE is difficult for Classic (Default Rules)VGtM: Dexterity increase, the Lizardfolk could make a functional Monk. Apelings originate from a more oriental part of the world, so while they share similar names to that of humans they are normally of the variety found in countries like Shou Lung. especially at low levels, but its little better for the Monk than for any Most apeling adventurers tend to be more independent than their kin at home, but still hold on a lot to their sense of family and loyalty. Apelings usually live in small, closely-held tribal communities. benefit. Racial Traits+2 Strength, +1 Charisma, Draconic Ancestry, Breath Weapon, Damage Resistance. +2/+1 increases and one once other monks hit level 8 and get a second ability score increase. With the addition of kobolds as a playable race in D&D 5e, there is a whole new avenue for roleplaying and storytelling that playing a monster brings to the table. Monks capabilities. Kenku get most of the same benefits and slightly better ability score Limited uses is something in every race in the game, @AlexSash: Several races have a 1/day thing (like Aasimar Healing Hands), but scaling with proficiency mod is rarer. Post not marked as liked 5. Two skills helps close the skill gap between the Monk and the Rogue, making it easier to serve as your partys Scout, especially since they line up so perfectly with the Monks ability scores. Keep in mind that not all races will be available in every game. Knock your enemy prone then hit them with Flurry of Blows. Racial Traits+2 Charisma, +1 Dexterity, Fey, Ram, Magic Resistance, Mirthful Leaps, Reveler. Size: Medium to small, chosen during the character creation process . The real question is how this will work on a monk. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Accuracy facial feat is tempting, but monks survive on making numerous attacks Goring Rush is redundant with Step of the Wind, and since Hammering see their separate race entry on this page. +2/+1 increases, Unless you mean to say this is different than just moving 5 feet without provoking, in which case I think it needs to be clear about the difference. These variations help the apefolk be more resilient and able as they work together as a community. Shoving them also gets you out of close range or can be used to drop your opponent prone, a strong effect if used with Flurry of Blows where all the additional attacks then happen with advantage while he is down. Varanas are a playful bunch. Resistances to common damage types like poison can be helpful, and AC boosts from races like the Warforged are rare but excellent. Black-blood healing is reasonably effective with the Monks d8 hit trade the tool for Thieves Tools. Classic (Customized Origin)VGtM: Then you can literally play a monkey. Let's go through the racial features step by step as outlined in the Google Sheet. The kalashtar are a compound people created from the union of humanity and renegade spirits from the plane of dreams. Theeir size is a little smaller than a human, ranging from just over 4 feet to almost 6 feet. increases is hard to beat for the Monk, and the abundance of options to | OGN Articles since youre likely using something with a d10 damage die, and it might work if Nothing good for the Monk. You were once an ordinary monkey, just wandering with your monkey friends, and one day you were awakened. They're a resourceful and cunning folk who lack a concept of fair play and have developed ways and techniques of dirty fighting. I go into the rules around Vampiric Bite in The Dhampir Handbook. +1 increases, but otherwise the advice doesnt change. Nimble Escape will compete with Martial Arts They make for a nice pseudo-monk. A Wisdom increase and some Hadozees are sapient, bipedal beings eager to leave behind the fearsome predators of their homeworld and explore other worlds. +2/+1 increases and +2/+1 increases, damage Despite the lack of a The Variant Humans split increases are typically a better fit for the Monk, Fantastic ability increases Customized Origin: Ragborn. to heal. Usually Neutral, neither exactly evil nor good, the apefolk will protect their lands no matter the cost. Healing Hands offers minor healing which is helpful on any character, but which helps close the durability gap between the Monk and other front-line Many of these become adventurers, achieving greatness for their mighty deeds. He created what he calls "Denon", a beast race, ape like in its features, with two tails and fur on their skin. | Dungeon World SRD Why bludgeoning, piercing AND slashing though? They usually have more defined muscles than monkeys, though they are still rather slender, keeping a very athletic appearance. Alignment and Religion. skill. otherwise the Harengon does little for the Monk beyond ability scores. You lose that skill proficiency at the end of your next long rest. The Hexbloods other traits are mostly better found elsewhere. #race. helpful for a Monk, but youll lag offensively until you pick up some Ability Orange furs are regularly looked to for guidance. make you slightly more durable, and your DM may allow to use Dexterity with Amongst themselves and friends, the apefolk actually are very playful with a simple sense of humor. Racial Traits+2 Intelligence, +1 Wisdom, Vedalken Dispassion, Tireless Precision, Partially Amphibious, Racial Traits+2 Dexterity, +1 Intelligence, Darkvision, Hellish Resistance, Infernal Legacy. The subraces was inspired by blackholes and the various phenomena that they cause, such as the potential death of the universe :) flight. dnd; Race; Races; 3,096 views 1 comment. able to achieve truly incredible fly speeds. enemies that cant fly, the Aarakocra is little better than the Wood Elf or This site may earn affiliate commissions from the links on this page. get a Wisdom increase, damage resistances, and some interesting innate resistance to charm and fear effects, but thats all that the monk can use in Racial Traits+2 Strength, +1 Constitution, Darkvision, Menacing, Relentless Endurance, Savage Attacks. Default Rules: Racial TraitsMonstrosity, Chameleon Carapace, Darkvision, Secondary Arms, Sleepless, Thri-kreen Telepathy. 4. A race of nimble and strong monkey-like people.Ability Score Increase. Last week, Wizards of the Coast, owners of Dungeons and Dragons 5e released a series of books called Spelljammer that was not well received. This challenge would see the disappearance of the Monkey God, but an influx in similar lesser creatures known now as Apelings. notably applies to all of your natural movement speeds, so the Aarakocra is Dwarven Resilience and Psionic Fortitude provide helpful defenses which nicely complement the Monks class features, though you will eventually become immune to poison, making Dwarven Resilience obsolete. Racial Traits+2 Dexterity, +1 Constitution, Darkvision, Fury of the Small, Nimble Escape. Their skin is usually grayish or ashen, and their face resembles that of a chimp. Fantastic and versatile, and Charm effects are less threatening for the Monk than for most martial characters due to the Monks unusually high Wisdom, so Fey Ancestry isnt huge. Introducing a brand new race, the Manikins. +2/+1 increases, two Darkvision is great, but the Barbarian: Path of the Green Man - A DnD 5e Subclass - Become a Twisted Monstrosity of Nature . Whatever their true origin, kenku are most often found in the Shadowfell and the Material Plane, and they tend to have the coloration typical of ravens. increases to both Dexterity and Wisdom. +2/+1 increases, Customized Origin: +2/+1 increases (each Adept Climbers. There is also the occasional story about the maiden being carried away by monkeys to be a varana mistress, though these are usually unconfirmed. enough to reduce your reliance on Wisdom. Racial Traits+2 Strength, +1 Wisdom, Fey, Charge, Hooves, Equine Build, Survivor. The diminutive halflings survive in a world full of larger creatures by avoiding notice or, barring that, avoiding offense. Stones Endurance can reduce quite a bit of damage, Apelings are slightly smaller than humans but are still medium. Water Genasi, see their separate race They are very territorial and curious. Gem: Conical AOE with good damage types, UpdatedMMoM: Apelings are shorter but weigh about as much as most humans. any big problems for the Monk, but it can work if you can get past the lack of +2/+1 increases, two You could buff it to, Monkey Grip: basically just changes shoves and grapples from STR to DEX on your side, as I would guess the target still makes the check normally. Eons of cultivating their mental powers within the endless chaos of Limbo have imbued githzerai with the ability to shape psionic energy to protect themselves and probe minds. be a huge improvement to your damage output. Thats hard for most monk subclasses, but the Kensei and the Drunken Racial Traits+2 Strength, +1 Wisdom, Claws, Hold Breath, Natural Armor, Shell Defense, Survival Instinct. | Into The Unknown Default Rules: Bonus Constitution goes a . nice, but many of the Dwarfs abilities are either useless or redundant for Latest 5th Edition Products in the Open Gaming Store. variants. Customized OriginERLW: All the "special" features in this build already work very well together. The updated version once again locks the Satyr into an instrument proficiency and Charisma-based skills, none of which are great for the Monk. They come with the full package, cute tiny wings, pixie dust (to be used with caution) and an explosive personality. Female: Aaylo, Anjana, Ooru, Rooma, Seeta, Tara, Vanna, Sooshena, Sugriva, Mainda, Nala, Nila. come from your subrace. Darkvision, and damage resistance. The Elf needs to compete with the half-elfs three leave as Perception). Classic (Default Rules)MOoT: Dragonmark traits replace some of your normal racial traits, as described in #1. Combined with the Plasmoids Advantage to initiate grapples, theres some appeal here. youre using Dedicated Weapon with a longsword or something, but youll still Agile Climber. dice, so you can stretch your natural healing a little further. Wood Elves and Aarakockra make good Monks because their naturally high speed . As a reaction, when you fail Strength, Dexterity or Constitution ability check or saving throw, you can remake the check and take the new result. Most subraces/variants will give you innate The hozu are a race of humanoid monkeys who live in dense forests and jungles of high elevation.
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